I would like to thank all the artist who have sent color samples, there has been a lot of people interested and I've seen a lot of fantastic work, so really thank you for giving it a shot and put time into it.
Due to the amount of samples I've been getting I won't be able to reply to all the submissions but believe me , I've seen all of them so far. I will contact the artist or artists personally if I'm interested in you work so please be patient since there are a lot of submission being revised.
Just to get some questions out of the way:
-You can color as many samples as you want, form 1 to 4 is fine.
-There is no time limit on submitting work so take you time!
-you can mail the images at "email@example.com" or at my DA account
-PLEASE! no hi res files, only low res.
- add "color sample" to the headline of the E-mail.
Lot of people are asking for feedback on their samples and while I can't go to each artist individually, I'll just point some of general mistakes sometimes colorist make;
One of the major mistakes people make is the use of white tones (fantastic four outfits in this case) since there is no value to it people just assume white will always be white and it's shadows always grey, you have to keep in mind that white takes the tone of the light that surrounds it, if you have a white cloth on a moon light the white turns blueish and shadows purple or blueish, if you put it agains sun light it may have oranges or yellow tones, it's all very subtle, but that subtleness and details makes a huge difference.
Another note is the use of materials, always keep in mind that different materials behave different to light so as a colorist it's expected to have that knowledge, some artist just add volume to the images but forget of how a metal would look next to a cloth or to a human skin, just get some ref images to study how the materials look. it's all in the details!
And last, the trickiest one..adding "mood" to a scene, I'm pretty sure as a fellow artist you have sometime seen an image and get this feeling of being in the scene or really believing that what you're seeing is a real place even thou it's on another galaxy, that's achieved by the "mood" on the scenes and mood is something hard to teach, since it involves adding colors as a whole and making the whole image "click" so again, practice...look at "moody" movies and try to study the colors on those scenes, figure out how each mood affects the scene. War movies usually have a general brownish/green tone to depict pain and struggle while sic-fi will use more of a bluish/green or erotic scenes use of reds to accentuate the passion. So pay attention to details and look around!
Again, thanks to all the artist who have been interested and hope I solved some issues.